Chronicles of Khaldun: Crux of Eternity
“The City of Doors.” “The Cage.” Sigil goes by many names, as well it should. The tales say Sigil sits at the center of the universe, and that one can find doors to anywhere and anywhen. Sigil stands at the crossroads of everywhere, and for those who know the secret routes, all roads lead to Sigil.
Of course, Sigil is a paradox. If the planes are infinitely large, how can Sigil be the center? If the Spire is infinitely tall, how can Sigil sit at the top?
What can change the nature of a man?
Sigil is forever the same, but forever changed. The Faction War has come and gone, and the factions have fled Sigil…after a fashion.
Admittedly, a lot of the current groups in the city look and smell like Factions, but as long as everything’s quiet, it’s entirely likely the Lady doesn’t care.